CAST II Game Engine |
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(C) 2006 George "Mirage" Bakhtadze. www.casteng.com
The source code may be used under either MPL 1.1 or LGPL 2.1 license. See included license.txt file
Unit contains classes for rendering 2D objects through 3D device
| Name | Description |
|---|---|
Class TBitmapFont | |
Class TC2Screen |
function GetUnitClassList: TClassArray; |
function GetUnitClassList: TClassArray; |
Returns list of classes introduced by the unit
T2DPrimitiveKind | ||
| 2D primitive kinds | ||
pkSolid | Solid primitive | |
pkText | Text | |
ZDecr = 0.0001; |
ZDecr = 0.0001; |
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Last modified: Jan 6, 2010 |