CAST II Game Engine |
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(C) 2006-2007 George "Mirage" Bakhtadze. www.casteng.com
The source code may be used under either MPL 1.1 or LGPL 2.1 license. See included license.txt file
Created: Feb 27, 2007
Unit contains tesselator and item classes with animation support
| Name | Description |
|---|---|
Class TAnimatedItem | |
Class TAnimatedTesselator | |
Class TAnimationResource | |
Class TAnimSkeleton | |
Class TMorphedItem | |
Class TMorphedTesselator | |
Class TSkeletalDummy | |
Class TSkeletonResource | |
Class TSkinnedItem |
function GetUnitClassList: TClassArray; |
function GetUnitClassList: TClassArray; |
Returns list of classes introduced by the unit
PSkeletonElement = ^TSkeletonElement; |
TAnimationRec = record Timestamp: Cardinal; Transform: TMatrix4s; end; |
TAnimTransform = TMatrix4s; |
TSkeletonElement = record Index: Integer; Next, ChildHead: PSkeletonElement; end; |
PSkeletonElement = ^TSkeletonElement; |
Pointer to skeleton element type
TAnimationRec = record Timestamp: Cardinal; Transform: TMatrix4s; end; |
TAnimTransform = TMatrix4s; |
TSkeletonElement = record Index: Integer; Next, ChildHead: PSkeletonElement; end; |
Animation skeleton type
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Last modified: Jan 6, 2010 |