CAST II Game Engine

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Units
Class Hierarchy
Classes, Interfaces and Objects
Types
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Functions and Procedures
Identifiers

Unit C2TileMaps

Description

CAST II Engine tile maps unit

(C) 2006-2007 George "Mirage" Bakhtadze. www.casteng.com
The source code may be used under either MPL 1.1 or LGPL 2.1 license. See included license.txt file
Unit contains tilemap implementation classes

Classes, Interfaces and Objects

NameDescription
Class TFgTileMap 
Class TFgTileMapTesselator 
Class TTileMap 
Class TTileMapEditOp 
Class TTileMapTesselator 

Functions and Procedures

Overview

function GetUnitClassList: TClassArray;

Description

function GetUnitClassList: TClassArray;

Returns list of classes introduced by the unit

Types

Overview

TTileMapLight = record Light: TLight; LocalPos: TVector3s; end;

Description

TTileMapLight = record Light: TLight; LocalPos: TVector3s; end;

 

Constants

Overview

MaxVisibleHeight = 64;
MaxVisibleWidth = 64;
MinLightsCount = 8;

Description

MaxVisibleHeight = 64;

 

MaxVisibleWidth = 64;

 

MinLightsCount = 8;

 

Last modified: Jan 6, 2010
Copyright (C) 2006-2010, casteng.com