CAST II Game Engine

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Units
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Identifiers

Class T3DFitter

Unit

C2GUI

Declaration

type T3DFitter = class(TFitter)

Description

function isActuallyVisible: Boolean; override;

Hierarchy

TFitter > TGUIItem > TGUIBounds > TBaseGUIItem > TBaseProcessing > TItem > TBaseItem

Fields

 NameDescription
PublicAffectedProcessing 
PublicLocation 
PublicOrientation 
PublicXAColor 
PublicYAColor 
PublicZAColor 

Methods

Overview

Publicconstructor Create(AManager: TItemsManager); override;
Protectedprocedure BuildAreas; override;
Publicprocedure Draw; override;
Protectedfunction GetAffectedItem: TItem; override;
Publicfunction GUIHandleMessage(const Msg: TMessage): Boolean; override;
Protectedprocedure HandleMove(AX, AY: Single); override;
Publicprocedure ResetFitter; override;
Protectedprocedure SetAffectedItem(const Value: TItem); override;

Description

Publicconstructor Create(AManager: TItemsManager); override;

 

Protectedprocedure BuildAreas; override;

 

Publicprocedure Draw; override;

 

Protectedfunction GetAffectedItem: TItem; override;

 

Publicfunction GUIHandleMessage(const Msg: TMessage): Boolean; override;

 

Protectedprocedure HandleMove(AX, AY: Single); override;

 

Publicprocedure ResetFitter; override;

 

Protectedprocedure SetAffectedItem(const Value: TItem); override;

 

Properties

Overview

Publicproperty Camera: CAST2;

Description

Publicproperty Camera: CAST2;

 

Last modified: Jan 6, 2010
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