CAST II Game Engine

   MAIN       FEATURES       SCREENSHOTS       FORUMS       MANUAL       DOWNLOADS       CONTACTS   
Units
Class Hierarchy
Classes, Interfaces and Objects
Types
Enumerations
Variables
Constants
Functions and Procedures
Identifiers

Class T3DLineMesh

Unit

C2FX

Declaration

type T3DLineMesh = class(TTesselator)

Description

 

Hierarchy

TTesselator > TReferencedItem

Fields

 NameDescription
PublicColor1 
PublicColor2 
ProtectedFColor1 
ProtectedFColor2 
ProtectedFLen 
ProtectedFSize1 
ProtectedFSize2 
ProtectedFVScale 
PublicLen 
ProtectedModelMatrix 
ProtectedPoint1 
ProtectedPoint2 
PublicSize1 
PublicSize2 
PublicVScale 

Methods

Overview

Publicconstructor Create; override;
Publicprocedure Init; override;
Publicfunction RetrieveParameters(out Parameters: Pointer; Internal: Boolean): Integer; override;
Publicfunction Tesselate(const Params: TTesselationParameters; VBPTR: Pointer): Integer; override;

Description

Publicconstructor Create; override;

 

Publicprocedure Init; override;

 

Publicfunction RetrieveParameters(out Parameters: Pointer; Internal: Boolean): Integer; override;

 

Publicfunction Tesselate(const Params: TTesselationParameters; VBPTR: Pointer): Integer; override;

 

Last modified: 26 Oct, 2008
Copyright (C) 2006-2008, casteng.com