CAST II Game Engine

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Units
Class Hierarchy
Classes, Interfaces and Objects
Types
Enumerations
Variables
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Functions and Procedures
Identifiers

Class TBackground

Unit

C2FX

Declaration

type TBackground = class(TVisible)

Description

 

Hierarchy

TVisible > TProcessing > TBaseProcessing > TItem > TBaseItem

Methods

Overview

Publicconstructor Create(AManager: TItemsManager); override;
Publicprocedure AddProperties(const Result: Props.TProperties); override;
Protectedfunction GetAngle: Integer;
Protectedfunction GetColor: BaseTypes.TColor;
Publicfunction GetTesselatorClass: CTesselator; override;
Protectedfunction GetZoom: Single;
Protectedprocedure SetAngle(const Value: Integer);
Protectedprocedure SetColor(const Value: BaseTypes.TColor);
Publicprocedure SetProperties(Properties: Props.TProperties); override;
Protectedprocedure SetZoom(const Value: Single);
Publicfunction VisibilityCheck(const Camera: TCamera): Boolean; override;

Description

Publicconstructor Create(AManager: TItemsManager); override;

 

Publicprocedure AddProperties(const Result: Props.TProperties); override;

 

Protectedfunction GetAngle: Integer;

 

Protectedfunction GetColor: BaseTypes.TColor;

 

Publicfunction GetTesselatorClass: CTesselator; override;

 

Protectedfunction GetZoom: Single;

 

Protectedprocedure SetAngle(const Value: Integer);

 

Protectedprocedure SetColor(const Value: BaseTypes.TColor);

 

Publicprocedure SetProperties(Properties: Props.TProperties); override;

 

Protectedprocedure SetZoom(const Value: Single);

 

Publicfunction VisibilityCheck(const Camera: TCamera): Boolean; override;

 

Properties

Overview

Publicproperty Angle: Integer;
Publicproperty Zoom: Single;

Description

Publicproperty Angle: Integer;

 

Publicproperty Zoom: Single;

 

Last modified: Jan 6, 2010
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