CAST II Game Engine

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Units
Class Hierarchy
Classes, Interfaces and Objects
Types
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Functions and Procedures
Identifiers

Class TBillboardMesh

Unit

C2FX

Declaration

type TBillboardMesh = class(TTesselator)

Description

 

Hierarchy

TTesselator > TReferencedItem

Fields

 NameDescription
ProtectedFColor 
ProtectedFFrame 
ProtectedFHeight 
ProtectedFWidth 
PublicMaxFrame 
PublicUVMap 

Methods

Overview

Publicconstructor Create; override;
Publicprocedure AddProperties(const Result: Props.TProperties; const PropNamePrefix: TNameString); override;
Publicprocedure SetFrame(const Value: Integer); virtual;
Publicprocedure SetProperties(Properties: Props.TProperties; const PropNamePrefix: TNameString); override;
Publicfunction Tesselate(const Params: TTesselationParameters; VBPTR: Pointer): Integer; override;

Description

Publicconstructor Create; override;

 

Publicprocedure AddProperties(const Result: Props.TProperties; const PropNamePrefix: TNameString); override;

 

Publicprocedure SetFrame(const Value: Integer); virtual;

 

Publicprocedure SetProperties(Properties: Props.TProperties; const PropNamePrefix: TNameString); override;

 

Publicfunction Tesselate(const Params: TTesselationParameters; VBPTR: Pointer): Integer; override;

 

Properties

Overview

Publicproperty Frame: Integer;

Description

Publicproperty Frame: Integer;

 

Last modified: Jan 6, 2010
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