CAST II Game Engine |
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type TBrush = class
| Name | Description | |
|---|---|---|
![]() | Color | |
![]() | ColorCombineOperation |
![]() | constructor Create; |
![]() | destructor Destroy; override; |
![]() | procedure Init(AWidth, AHeight: Integer; AShape, APattern: Pointer; ABitmapFormat: Integer; AColor: TColor; AColorCombineOperation: TColorCombineOperation; ASource: TBaseImageSource); virtual; |
![]() | function IsValid: Boolean; |
![]() | constructor Create; |
![]() | destructor Destroy; override; |
![]() | procedure Init(AWidth, AHeight: Integer; AShape, APattern: Pointer; ABitmapFormat: Integer; AColor: TColor; AColorCombineOperation: TColorCombineOperation; ASource: TBaseImageSource); virtual; |
Inits the brush with size, color combining operation and a bitmaps which determines the shape (8 bits per pixel) and color (32 bits per pixel) pattern of the brush
![]() | function IsValid: Boolean; |
Returns True if the brush can be used for draw operations
![]() | property Height: Integer; |
![]() | property PatternData: Pointer; |
![]() | property ShapeData: Pointer; |
![]() | property Source: TBaseImageSource; |
![]() | property Width: Integer; |
![]() | property Height: Integer; |
![]() | property PatternData: Pointer; |
![]() | property ShapeData: Pointer; |
![]() | property Source: TBaseImageSource; |
![]() | property Width: Integer; |
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Last modified: Jan 6, 2010 |