CAST II Game Engine

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Units
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Identifiers

Class TC2Screen

Unit

C22D

Declaration

type TC2Screen = class(TScreen)

Description

 

Hierarchy

TScreen

Methods

Overview

Publicconstructor Create;
Publicprocedure Bar(X1, Y1, X2, Y2: Single); override;
Publicprocedure Clear; override;
Publicprocedure LineTo(const X, Y: Single); override;
Publicprocedure PutText(const Str: string); override;
Publicprocedure PutTextXY(const X, Y: Single; const Str: string); override;
Publicprocedure Reset; override;
Publicprocedure SetCore(ACore: TCore);
Publicprocedure SetTechnique(PrimitiveKind: T2DPrimitiveKind; const ATech: TTechnique);

Description

Publicconstructor Create;

 

Publicprocedure Bar(X1, Y1, X2, Y2: Single); override;

 

Publicprocedure Clear; override;

 

Publicprocedure LineTo(const X, Y: Single); override;

Primitive drawing

Publicprocedure PutText(const Str: string); override;

Text drawing

Publicprocedure PutTextXY(const X, Y: Single; const Str: string); override;

 

Publicprocedure Reset; override;

 

Publicprocedure SetCore(ACore: TCore);

 

Publicprocedure SetTechnique(PrimitiveKind: T2DPrimitiveKind; const ATech: TTechnique);

Draw/fill parameters

Properties

Overview

Publicproperty SolidTechnique: TTechnique;
Publicproperty TextTechnique: TTechnique;

Description

Publicproperty SolidTechnique: TTechnique;

Material technique used to draw solid 2D primitives

Publicproperty TextTechnique: TTechnique;

Material technique used to draw text

Last modified: Jan 6, 2010
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