CAST II Game Engine

   DESCRIPTION       FEATURES       SCREENSHOTS       FORUMS       DOCUMENTATION       DOWNLOADS       CONTACTS   
Units
Class Hierarchy
Classes, Interfaces and Objects
Types
Enumerations
Variables
Constants
Functions and Procedures
Identifiers

Class TCircle

Unit

C2VisItems

Declaration

type TCircle = class(TVisible)

Description

 

Hierarchy

TVisible > TProcessing > TBaseProcessing > TItem > TBaseItem

Fields

 NameDescription
PublicAttachedToCamera 
PublicFixedY 
PublicTexMoveU 
PublicTexMoveV 
PublicTexScaleU 
PublicTexScaleV 

Methods

Overview

Publicprocedure AddProperties(const Result: Props.TProperties); override;
Publicfunction GetTesselatorClass: CTesselator; override;
Publicprocedure Process(const DeltaT: Float); override;
Publicprocedure SetProperties(Properties: Props.TProperties); override;

Description

Publicprocedure AddProperties(const Result: Props.TProperties); override;

 

Publicfunction GetTesselatorClass: CTesselator; override;

 

Publicprocedure Process(const DeltaT: Float); override;

 

Publicprocedure SetProperties(Properties: Props.TProperties); override;

 

Properties

Overview

Publicproperty CenterColor: BaseTypes;
Publicproperty SideColor: BaseTypes;

Description

Publicproperty CenterColor: BaseTypes;

 

Publicproperty SideColor: BaseTypes;

 

Last modified: 4 Jul, 2008
Copyright (C) 2006-2008, casteng.com