CAST II Game Engine |
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type TColliding = class(TBaseUniqueItem)
TBaseUniqueItem| Name | Description | |
|---|---|---|
![]() | Owner | The item to which the collision information belongs |
![]() | Volumes | Bounding volumes set |
![]() | constructor Create; override; |
![]() | destructor Destroy; override; |
![]() | constructor Create; override; |
![]() | destructor Destroy; override; |
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Last modified: Jan 6, 2010 |