CAST II Game Engine

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Units
Class Hierarchy
Classes, Interfaces and Objects
Types
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Identifiers

Class TEdit

Unit

ACS

Declaration

type TEdit = class(TPanel)

Description

 

Hierarchy

TPanel > TUVGUIItem > TGUIItem > TGUIBounds > TBaseGUIItem > TBaseProcessing > TItem > TBaseItem

Fields

 NameDescription
PublicCounter 
PublicCursorColor 
PublicCursorHeight 
PublicFocusedLinesColor 
PublicMaxLength 

Methods

Overview

Publicconstructor Construct(AManager: TItemsManager); override;
Publicconstructor Create(AManager: TItemsManager); override;
Publicprocedure AddProperties(const Result: Props.TProperties); override;
Publicprocedure Draw; override;
Publicfunction GUIHandleMessage(const Msg: TMessage): Boolean; override;
Publicprocedure Process(const DeltaT: Float); override;
Publicprocedure SetProperties(Properties: Props.TProperties); override;

Description

Publicconstructor Construct(AManager: TItemsManager); override;

 

Publicconstructor Create(AManager: TItemsManager); override;

 

Publicprocedure AddProperties(const Result: Props.TProperties); override;

 

Publicprocedure Draw; override;

 

Publicfunction GUIHandleMessage(const Msg: TMessage): Boolean; override;

 

Publicprocedure Process(const DeltaT: Float); override;

 

Publicprocedure SetProperties(Properties: Props.TProperties); override;

 

Properties

Overview

Publicproperty Text: string;

Description

Publicproperty Text: string;

 

Last modified: Jan 6, 2010
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