CAST II Game Engine |
|||||||||||||||
![]() |
DESCRIPTION | ![]() |
FEATURES | ![]() |
SCREENSHOTS | ![]() |
FORUMS | ![]() |
DOCUMENTATION | ![]() |
DOWNLOADS | ![]() |
CONTACTS | ![]() |
|
type TEmitter = class(TPSAffector)
TPSAffector > TProcessing > TBaseProcessing > TItem > TBaseItem| Name | Description | |
|---|---|---|
![]() | DefaultColor | |
![]() | DefaultLifetime | |
![]() | DefaultRadius | |
![]() | EmitInLocal | |
![]() | LastEmit | |
![]() | Rate | |
![]() | UniformEmit | |
![]() | UniformRadius |
![]() | constructor Create(AManager: TItemsManager); override; |
![]() | destructor Destroy; override; |
![]() | procedure AddProperties(const Result: Props.TProperties); override; |
![]() | procedure Emit(Count: Single); virtual; |
![]() | procedure NewParticleSystem(Index: Integer); override; |
![]() | procedure ParticleSystemEmit(Index, EmitCount: Integer); |
![]() | procedure Process(const DeltaT: BaseClasses.Float); override; |
![]() | procedure SetProperties(Properties: Props.TProperties); override; |
![]() | constructor Create(AManager: TItemsManager); override; |
![]() | destructor Destroy; override; |
![]() | procedure AddProperties(const Result: Props.TProperties); override; |
![]() | procedure Emit(Count: Single); virtual; |
![]() | procedure NewParticleSystem(Index: Integer); override; |
Not guaranteed to be a real last emission location
![]() | procedure ParticleSystemEmit(Index, EmitCount: Integer); |
![]() | procedure Process(const DeltaT: BaseClasses.Float); override; |
![]() | procedure SetProperties(Properties: Props.TProperties); override; |
|
Last modified: 4 Jul, 2008 |