CAST II Game Engine |
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DESCRIPTION | ![]() |
FEATURES | ![]() |
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FORUMS | ![]() |
DOCUMENTATION | ![]() |
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type TFgTileMap = class(TTileMap)
TTileMap > TMappedItem > TVisible > TProcessing > TBaseProcessing > TItem > TBaseItem![]() | function GetTesselatorClass: CTesselator; override; |
![]() | procedure HandleMessage(const Msg: TMessage); override; |
![]() | function GetTesselatorClass: CTesselator; override; |
![]() | procedure HandleMessage(const Msg: TMessage); override; |
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Last modified: 4 Jul, 2008 |