CAST II Game Engine |
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MAIN | FEATURES | SCREENSHOTS | FORUMS | MANUAL | DOWNLOADS | CONTACTS | |
type TFitter = class(TGUIItem)
TGUIItem > TGUIBounds > TBaseGUIItem > TBaseProcessing > TItem > TBaseItem| Name | Description | |
|---|---|---|
![]() | Areas | |
![]() | DefaultSize | |
![]() | HoverArea | |
![]() | PushX | |
![]() | PushY | |
![]() | RoundShift | |
![]() | UseOperations |
![]() | constructor Create(AManager: TItemsManager); override; |
![]() | procedure BuildAreas; virtual; abstract; |
![]() | function GetAffectedItem: TItem; virtual; abstract; |
![]() | procedure HandleMove(AX, AY: Single); virtual; abstract; |
![]() | function IsWithin(AX, AY: Single): Boolean; override; |
![]() | procedure ResetFitter; virtual; |
![]() | procedure SetAffectedItem(const Value: TItem); virtual; abstract; |
![]() | constructor Create(AManager: TItemsManager); override; |
![]() | procedure BuildAreas; virtual; abstract; |
A value used to draw "rounded" hot spots
![]() | function GetAffectedItem: TItem; virtual; abstract; |
![]() | procedure HandleMove(AX, AY: Single); virtual; abstract; |
![]() | function IsWithin(AX, AY: Single): Boolean; override; |
![]() | procedure ResetFitter; virtual; |
![]() | procedure SetAffectedItem(const Value: TItem); virtual; abstract; |
![]() | property AffectedItem: TItem; |
![]() | property AffectedItem: TItem; |
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Last modified: 26 Oct, 2008 |