CAST II Game Engine

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Class TItemRotateOp

Unit

Cast2

Declaration

type TItemRotateOp = class(TOperation)

Description

Item orientation change operation

Hierarchy

TOperation

Methods

Overview

Protectedprocedure DoApply; override;
Protectedfunction DoMerge(AOperation: Models.TOperation): Boolean; override;
Publicfunction Init(AAffectedProcessing: TProcessing; AOrientation: TQuaternion): Boolean;

Description

Protectedprocedure DoApply; override;

Applies the operation

Protectedfunction DoMerge(AOperation: Models.TOperation): Boolean; override;

Merges together two orientation change operations

Publicfunction Init(AAffectedProcessing: TProcessing; AOrientation: TQuaternion): Boolean;

Inits the operation with the specified processing item and its new location

Last modified: 4 Jul, 2008
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