CAST II Game Engine

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Units
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Identifiers

Class TLabel

Unit

C2GUIItems

Declaration

type TLabel = class(TWrappingText)

Description

TGUICursor = class(TUVGUIItem) constructor Create; override; procedure Render; override; function ProcessInput(MX, MY: Single): Boolean; override; procedure GetProperties(var Result: TProperties); override; procedure SetProperties(Properties: TProperties); override; procedure SetPosition(const AX, AY: Single); override; procedure SetFrame(const Value: Integer); override; procedure SetFrameRange(const AMin, AMax: Integer); virtual; procedure SetWindow(const X1, Y1, X2, Y2: Single); virtual; protected CMinFrame, CMaxFrame: Integer; HotX, HotY: Single; WindowX1, WindowY1, WindowX2, WindowY2: Single; end;

Methods

Overview

Publicprocedure Render; override;

Description

Publicprocedure Render; override;

 

Last modified: 26 Oct, 2008
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