CAST II Game Engine

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Units
Class Hierarchy
Classes, Interfaces and Objects
Types
Enumerations
Variables
Constants
Functions and Procedures
Identifiers

Class TMesh

Unit

C2VisItems

Declaration

type TMesh = class(TVisible)

Description

 

Hierarchy

TVisible > TProcessing > TBaseProcessing > TItem > TBaseItem

Methods

Overview

Publicprocedure AddProperties(const Result: Props.TProperties); override;
Publicfunction GetTesselatorClass: CTesselator; override;
Publicprocedure HandleMessage(const Msg: TMessage); override;
Publicprocedure OnSceneLoaded; override;
Protectedprocedure SetMesh; override;
Publicprocedure SetProperties(Properties: Props.TProperties); override;

Description

Publicprocedure AddProperties(const Result: Props.TProperties); override;

 

Publicfunction GetTesselatorClass: CTesselator; override;

 

Publicprocedure HandleMessage(const Msg: TMessage); override;

 

Publicprocedure OnSceneLoaded; override;

 

Protectedprocedure SetMesh; override;

 

Publicprocedure SetProperties(Properties: Props.TProperties); override;

 

Properties

Overview

Publicproperty Indices: TIndicesResource;
Publicproperty Vertices: TVerticesResource;

Description

Publicproperty Indices: TIndicesResource;

 

Publicproperty Vertices: TVerticesResource;

 

Last modified: 4 Jul, 2008
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