CAST II Game Engine

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Units
Class Hierarchy
Classes, Interfaces and Objects
Types
Enumerations
Variables
Constants
Functions and Procedures
Identifiers

Class TMirrorPlane

Unit

C2VisItems

Declaration

type TMirrorPlane = class(TVisible)

Description

 

Hierarchy

TVisible > TProcessing > TBaseProcessing > TItem > TBaseItem

Methods

Overview

Publicconstructor Create(AManager: TItemsManager); override;
Publicprocedure AddProperties(const Result: Props.TProperties); override;
Protectedfunction DefaultVisibilityCheck(const Camera: TCamera): Boolean;
Publicfunction GetTesselatorClass: CTesselator; override;
Publicprocedure Process(const DeltaTime: Single); override;
Protectedprocedure RetrieveTexMat(TextureStage: Integer; out Mat: TMatrix4s);
Publicprocedure SetProperties(Properties: Props.TProperties); override;

Description

Publicconstructor Create(AManager: TItemsManager); override;

 

Publicprocedure AddProperties(const Result: Props.TProperties); override;

 

Protectedfunction DefaultVisibilityCheck(const Camera: TCamera): Boolean;

 

Publicfunction GetTesselatorClass: CTesselator; override;

 

Publicprocedure Process(const DeltaTime: Single); override;

 

Protectedprocedure RetrieveTexMat(TextureStage: Integer; out Mat: TMatrix4s);

 

Publicprocedure SetProperties(Properties: Props.TProperties); override;

 

Last modified: 4 Jul, 2008
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