CAST II Game Engine |
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MAIN | FEATURES | SCREENSHOTS | FORUMS | MANUAL | DOWNLOADS | CONTACTS | |
type TOSController = class(TController)
TController![]() | constructor Create(AHandle: Cardinal; AMessageHandler: TMessageHandler); override; |
![]() | procedure ApplyMouseCapture(Value: Boolean); override; |
![]() | procedure GetInputState; override; |
![]() | procedure SetMouseWindow(const X1, Y1, X2, Y2: Longint); override; |
![]() | constructor Create(AHandle: Cardinal; AMessageHandler: TMessageHandler); override; |
![]() | procedure ApplyMouseCapture(Value: Boolean); override; |
![]() | procedure GetInputState; override; |
![]() | procedure SetMouseWindow(const X1, Y1, X2, Y2: Longint); override; |
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Last modified: Jan 6, 2010 |