CAST II Game Engine

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Units
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Identifiers

Class TPSUniAffector

Unit

C2Affectors

Declaration

type TPSUniAffector = class(TPSAffector)

Description

 

Hierarchy

TPSAffector > TProcessing > TBaseProcessing > TItem > TBaseItem

Fields

 NameDescription
PublicFColor 
PublicFForceModulator 
PublicForce 
PublicFSizeModulator 
PublicFSpeedModulator 
PublicLifeTime 

Methods

Overview

Publicconstructor Create(AManager: TItemsManager); override;
Publicdestructor Destroy; override;
Publicprocedure AddProperties(const Result: Props.TProperties); override;
Publicprocedure Process(const DeltaT: BaseClasses.Float); override;
Publicprocedure SetProperties(Properties: Props.TProperties); override;

Description

Publicconstructor Create(AManager: TItemsManager); override;

 

Publicdestructor Destroy; override;

 

Publicprocedure AddProperties(const Result: Props.TProperties); override;

 

Publicprocedure Process(const DeltaT: BaseClasses.Float); override;

 

Publicprocedure SetProperties(Properties: Props.TProperties); override;

 

Properties

Overview

Publicproperty Color: TSampledGradient;
Publicproperty ForceModulator: TSampledFloats;
Publicproperty SizeModulator: TSampledFloats;

Description

Publicproperty Color: TSampledGradient;

 

Publicproperty ForceModulator: TSampledFloats;

 

Publicproperty SizeModulator: TSampledFloats;

 

Last modified: Jan 6, 2010
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