CAST II Game Engine |
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MAIN | FEATURES | SCREENSHOTS | FORUMS | MANUAL | DOWNLOADS | CONTACTS | |
type TPointerPointerMap = class
A data structure which maps a pointer to another pointer in constant time (O(1))
| Name | Description | |
|---|---|---|
![]() | HashFunction | Current hash function |
![]() | constructor Create; overload; |
![]() | constructor Create(Capacity: Integer); overload; |
![]() | procedure DoForEach(DoFunction: TPointerPointerDoFunction); |
![]() | constructor Create; overload; |
![]() | constructor Create(Capacity: Integer); overload; |
![]() | procedure DoForEach(DoFunction: TPointerPointerDoFunction); |
Calls a delegate for each value stored in the map
![]() | property Capacity: Integer; |
![]() | property Values[const Key: KeyType]: ValueType; |
![]() | property Capacity: Integer; |
Determines hash function values range which is currently used.
![]() | property Values[const Key: KeyType]: ValueType; |
Values retrieved by pointer key
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Last modified: 26 Oct, 2008 |