CAST II Game Engine

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Units
Class Hierarchy
Classes, Interfaces and Objects
Types
Enumerations
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Identifiers

Class TProjectedLandTesselator

Unit

C2Land

Declaration

type TProjectedLandTesselator = class(THeightMapTesselator)

Description

 

Hierarchy

THeightMapTesselator > TMappedTesselator > TTesselator > TReferencedItem

Fields

 NameDescription
ProtectedCameraDirOther
ProtectedCameraRightOther
ProtectedCamOfsX 
ProtectedCamOfsZ 
ProtectedDetailBalance 
ProtectedExcessDist 
ProtectedFarMip 
ProtectedFClipmapSize 
ProtectedFGrid 
ProtectedFGridHeightParams
ProtectedFGridWidthParams
ProtectedFLastClipmapSize 
ProtectedFlipSign 
ProtectedFMegaTextureScale 
ProtectedFMipZ 
ProtectedLastTexUpdX 
ProtectedLastTexUpdZ 
ProtectedMipBias 
ProtectedMipDetail 
ProtectedMipScale 
ProtectedMipStart 
ProtectedMipTexture 
ProtectedNearMip 
ProtectedOldCameraMatrix 
ProtectedRenderer 
ProtectedSmoothXParams
ProtectedSmoothZParams
ProtectedTrilinearRange 
ProtectedViewDepth 

Methods

Overview

Publicconstructor Create; override;
Publicdestructor Destroy; override;
Publicprocedure AddProperties(const Result: Props.TProperties); override;
Publicprocedure DoManualRender(Item: TItem); override;
Publicfunction GetMaxVertices: Integer; override;
Publicprocedure Init; override;
Publicprocedure SetProperties(Properties: Props.TProperties); override;

Description

Publicconstructor Create; override;

function GetCameraInModel: TVector3s;

Publicdestructor Destroy; override;

 

Publicprocedure AddProperties(const Result: Props.TProperties); override;

 

Publicprocedure DoManualRender(Item: TItem); override;

 

Publicfunction GetMaxVertices: Integer; override;

 

Publicprocedure Init; override;

 

Publicprocedure SetProperties(Properties: Props.TProperties); override;

 

Last modified: 26 Oct, 2008
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