CAST II Game Engine |
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MAIN | FEATURES | SCREENSHOTS | FORUMS | MANUAL | DOWNLOADS | CONTACTS | |
type TQueue = class
| Name | Description | |
|---|---|---|
![]() | Capacity | |
![]() | CapacityStep | |
![]() | ElementSize | |
![]() | FData | |
![]() | TotalElements |
![]() | constructor Create; |
![]() | destructor Destroy; override; |
![]() | procedure Allocate(NewCapacity: Cardinal); virtual; |
![]() | procedure Clear; virtual; |
![]() | function Copy: TQueue; virtual; |
![]() | procedure Delete(Index: Cardinal); virtual; |
![]() | function Load(const Stream: Basics.TStream): Boolean; virtual; |
![]() | procedure MakeEmpty; virtual; |
![]() | procedure Remove(Index, Count: Cardinal); virtual; |
![]() | function Save(const Stream: Basics.TStream): Boolean; virtual; |
![]() | constructor Create; |
![]() | destructor Destroy; override; |
![]() | procedure Allocate(NewCapacity: Cardinal); virtual; |
![]() | procedure Clear; virtual; |
![]() | function Copy: TQueue; virtual; |
![]() | procedure Delete(Index: Cardinal); virtual; |
![]() | function Load(const Stream: Basics.TStream): Boolean; virtual; |
![]() | procedure MakeEmpty; virtual; |
![]() | procedure Remove(Index, Count: Cardinal); virtual; |
![]() | function Save(const Stream: Basics.TStream): Boolean; virtual; |
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Last modified: Jan 6, 2010 |