CAST II Game Engine

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Units
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Identifiers

Class TRing

Unit

C2VisItems

Declaration

type TRing = class(TVisible)

Description

 

Hierarchy

TVisible > TProcessing > TBaseProcessing > TItem > TBaseItem

Fields

 NameDescription
PublicYAngle 

Methods

Overview

Publicconstructor Create(AManager: TItemsManager); override;
Publicprocedure AddProperties(const Result: Props.TProperties); override;
Publicfunction GetTesselatorClass: CTesselator; override;
Publicprocedure SetProperties(Properties: Props.TProperties); override;
Publicfunction VisibilityCheck(const Camera: TCamera): Boolean; override;

Description

Publicconstructor Create(AManager: TItemsManager); override;

 

Publicprocedure AddProperties(const Result: Props.TProperties); override;

 

Publicfunction GetTesselatorClass: CTesselator; override;

 

Publicprocedure SetProperties(Properties: Props.TProperties); override;

 

Publicfunction VisibilityCheck(const Camera: TCamera): Boolean; override;

 

Properties

Overview

Publicproperty Color: BaseTypes;

Description

Publicproperty Color: BaseTypes;

 

Last modified: Jan 6, 2010
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