CAST II Game Engine

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Units
Class Hierarchy
Classes, Interfaces and Objects
Types
Enumerations
Variables
Constants
Functions and Procedures
Identifiers

Class TRingMesh

Unit

C2VisItems

Declaration

type TRingMesh = class(TTesselator)

Description

 

Hierarchy

TTesselator > TReferencedItem

Fields

 NameDescription
PublicColor1 
PublicColor2 
PublicFactor 
ProtectedFColor1 
ProtectedFColor2 
ProtectedFFactor 
ProtectedFInnerRadius 
ProtectedFOuterRadius 
ProtectedFSmoothing 
ProtectedFUVMapType 
PublicInnerRadius 
PublicOuterRadius 
PublicSmoothing 
PublicUVFrame 
PublicUVMapType 

Methods

Overview

Publicconstructor Create; override;
Publicfunction GetBoundingBox: TBoundingBox; override;
Publicprocedure Init; override;
Publicfunction RetrieveParameters(out Parameters: Pointer; Internal: Boolean): Integer; override;
Publicfunction Tesselate(const Params: TTesselationParameters; VBPTR: Pointer): Integer; override;

Description

Publicconstructor Create; override;

 

Publicfunction GetBoundingBox: TBoundingBox; override;

 

Publicprocedure Init; override;

 

Publicfunction RetrieveParameters(out Parameters: Pointer; Internal: Boolean): Integer; override;

 

Publicfunction Tesselate(const Params: TTesselationParameters; VBPTR: Pointer): Integer; override;

 

Last modified: 26 Oct, 2008
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