CAST II Game Engine |
|||||||||||||||
![]() |
DESCRIPTION | ![]() |
FEATURES | ![]() |
SCREENSHOTS | ![]() |
FORUMS | ![]() |
DOCUMENTATION | ![]() |
DOWNLOADS | ![]() |
CONTACTS | ![]() |
|
type TSphericalEmitter = class(TEmitter)
TEmitter > TPSAffector > TProcessing > TBaseProcessing > TItem > TBaseItem| Name | Description | |
|---|---|---|
![]() | EmitMaxRadius | |
![]() | EmitMinRadius | |
![]() | MaxSpeed | |
![]() | MinSpeed | |
![]() | PhiRangeRad | |
![]() | Tangent | |
![]() | ThetaRangeRad |
![]() | constructor Create(AManager: TItemsManager); override; |
![]() | procedure AddProperties(const Result: Props.TProperties); override; |
![]() | procedure Emit(Count: Single); override; |
![]() | procedure SetProperties(Properties: Props.TProperties); override; |
![]() | constructor Create(AManager: TItemsManager); override; |
![]() | procedure AddProperties(const Result: Props.TProperties); override; |
![]() | procedure Emit(Count: Single); override; |
![]() | procedure SetProperties(Properties: Props.TProperties); override; |
![]() | property PhiRange: Integer; |
![]() | property ThetaRange: Integer; |
![]() | property PhiRange: Integer; |
![]() | property ThetaRange: Integer; |
|
Last modified: 4 Jul, 2008 |