CAST II Game Engine

   MAIN       FEATURES       SCREENSHOTS       FORUMS       MANUAL       DOWNLOADS       CONTACTS   
Units
Class Hierarchy
Classes, Interfaces and Objects
Types
Enumerations
Variables
Constants
Functions and Procedures
Identifiers

Class TStringStream

Unit

Basics

Declaration

type TStringStream = class(TStream)

Description

String stream class

Provides streaming implementation for strings

Hierarchy

TStream

Fields

 NameDescription
PublicData 
PublicReturnSequence 

Methods

Overview

Publicconstructor Create(AData: Pointer; const ASize: Cardinal; const AReturnsequence: TShortName = #13#10);
Publicfunction Read(out Buffer; const Count: Cardinal): Cardinal; override;
Publicfunction Readln(out Buffer: string): Integer; virtual;
Publicfunction Write(const Buffer; const Count: Cardinal): Cardinal; override;
Publicfunction Writeln(const Buffer: string): Integer; virtual;

Description

Publicconstructor Create(AData: Pointer; const ASize: Cardinal; const AReturnsequence: TShortName = #13#10);

 

Publicfunction Read(out Buffer; const Count: Cardinal): Cardinal; override;

 

Publicfunction Readln(out Buffer: string): Integer; virtual;

 

Publicfunction Write(const Buffer; const Count: Cardinal): Cardinal; override;

 

Publicfunction Writeln(const Buffer: string): Integer; virtual;

 

Last modified: 26 Oct, 2008
Copyright (C) 2006-2008, casteng.com