CAST II Game Engine

   MAIN       FEATURES       SCREENSHOTS       FORUMS       MANUAL       DOWNLOADS       CONTACTS   
Units
Class Hierarchy
Classes, Interfaces and Objects
Types
Enumerations
Variables
Constants
Functions and Procedures
Identifiers

Class TTechnique

Unit

C2Materials

Declaration

type TTechnique = class(TItem)

Description

 

Hierarchy

TItem > TBaseItem

Fields

 NameDescription
PublicLOD 

Methods

Overview

Publicconstructor Create(AManager: TItemsManager); override;
Publicprocedure AddProperties(const Result: Props.TProperties); override;
Publicprocedure SetProperties(Properties: Props.TProperties); override;
Protectedprocedure SetState(const Value: TItemFlags); override;

Description

Publicconstructor Create(AManager: TItemsManager); override;

 

Publicprocedure AddProperties(const Result: Props.TProperties); override;

 

Publicprocedure SetProperties(Properties: Props.TProperties); override;

 

Protectedprocedure SetState(const Value: TItemFlags); override;

 

Properties

Overview

Publicproperty Passes[Index: Integer]: TRenderPass;
Publicproperty TotalPasses: Integer;
Publicproperty Valid: Boolean;

Description

Publicproperty Passes[Index: Integer]: TRenderPass;

 

Publicproperty TotalPasses: Integer;

 

Publicproperty Valid: Boolean;

 

Last modified: Jan 6, 2010
Copyright (C) 2006-2010, casteng.com