CAST II Game Engine

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Units
Class Hierarchy
Classes, Interfaces and Objects
Types
Enumerations
Variables
Constants
Functions and Procedures
Identifiers

Class TTemporaryVisible

Unit

C2Visual

Declaration

type TTemporaryVisible = class(TVisible)

Description

 

Hierarchy

TVisible > TProcessing > TBaseProcessing > TItem > TBaseItem

Methods

Overview

Publicconstructor Create(AManager: TItemsManager); override;
Publicdestructor Destroy; override;
Publicprocedure Clear;
Protectedfunction DefaultVisibilityCheck(const Camera: TCamera): Boolean;

Description

Publicconstructor Create(AManager: TItemsManager); override;

 

Publicdestructor Destroy; override;

 

Publicprocedure Clear;

 

Protectedfunction DefaultVisibilityCheck(const Camera: TCamera): Boolean;

 

Last modified: 4 Jul, 2008
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