CAST II Game Engine |
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type TTextGUIItem = class(TGUIItem)
TGUIItem > TGUIBounds > TBaseGUIItem > TBaseProcessing > TItem > TBaseItem| Name | Description | |
|---|---|---|
![]() | Colored | Text property value and text to render |
![]() | Font | |
![]() | Markup |
![]() | destructor Destroy; override; |
![]() | procedure AddProperties(const Result: Props.TProperties); override; |
![]() | procedure CalcClientArea; override; |
![]() | procedure DrawText(AX, AY: Single); virtual; |
![]() | function GetClearedText: string; |
![]() | function GetSizeAdjustable: Boolean; virtual; |
![]() | function GUIHandleMessage(const Msg: TMessage): Boolean; override; |
![]() | procedure ResolveLinks; override; |
![]() | procedure SetProperties(Properties: Props.TProperties); override; |
![]() | procedure SetText(const AText: string); virtual; |
![]() | destructor Destroy; override; |
![]() | procedure AddProperties(const Result: Props.TProperties); override; |
![]() | procedure CalcClientArea; override; |
![]() | procedure DrawText(AX, AY: Single); virtual; |
![]() | function GetClearedText: string; |
![]() | function GetSizeAdjustable: Boolean; virtual; |
![]() | function GUIHandleMessage(const Msg: TMessage): Boolean; override; |
![]() | procedure ResolveLinks; override; |
![]() | procedure SetProperties(Properties: Props.TProperties); override; |
![]() | procedure SetText(const AText: string); virtual; |
![]() | property CText: string; |
![]() | property Text: string; |
![]() | property CText: string; |
![]() | property Text: string; |
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Last modified: 26 Oct, 2008 |