CAST II Game Engine

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Units
Class Hierarchy
Classes, Interfaces and Objects
Types
Enumerations
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Functions and Procedures
Identifiers

Class TTextureResource

Unit

Resources

Declaration

type TTextureResource = class(TImageResource)

Description

Stores a texture

Hierarchy

TImageResource > TResource > TItem > TBaseItem

Methods

Overview

Publicprocedure AddProperties(const Result: Props.TProperties); override;
Publicfunction GetMipLevelData(ALevel: Integer): Pointer;
Publicprocedure SetProperties(Properties: Props.TProperties); override;

Description

Publicprocedure AddProperties(const Result: Props.TProperties); override;

 

Publicfunction GetMipLevelData(ALevel: Integer): Pointer;

 

Publicprocedure SetProperties(Properties: Props.TProperties); override;

 

Properties

Overview

Publicproperty MipLevels: Integer;

Description

Publicproperty MipLevels: Integer;

Number of mip-levels

Last modified: Jan 6, 2010
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