CAST II Game Engine |
|||||||||||||||
![]() |
DESCRIPTION | ![]() |
FEATURES | ![]() |
SCREENSHOTS | ![]() |
FORUMS | ![]() |
DOCUMENTATION | ![]() |
DOWNLOADS | ![]() |
CONTACTS | ![]() |
|
type TTileMapEditOp = class(TMapEditOp)
TMapEditOp > TOperation![]() | function Init(AMap: TMap; ATileX, ATileY, ACursorSize, AValue: Integer; AAligned: Boolean): Boolean; |
![]() | function Init(AMap: TMap; ATileX, ATileY, ACursorSize, AValue: Integer; AAligned: Boolean): Boolean; |
Inits the operation and returns True if it's valid and can be applied
|
Last modified: 4 Jul, 2008 |