CAST II Game Engine |
||||||||
![]() |
MAIN | FEATURES | SCREENSHOTS | FORUMS | MANUAL | DOWNLOADS | CONTACTS | |
type TUVGUIItem = class(TGUIItem)
TGUIItem > TGUIBounds > TBaseGUIItem > TBaseProcessing > TItem > TBaseItem| Name | Description | |
|---|---|---|
![]() | NormalFrame | |
![]() | UsedFrames |
![]() | constructor Create(AManager: TItemsManager); override; |
![]() | procedure AddProperties(const Result: Props.TProperties); override; |
![]() | procedure ResolveLinks; override; |
![]() | procedure SetFrame(const Value: Integer); virtual; |
![]() | procedure SetProperties(Properties: Props.TProperties); override; |
![]() | procedure SetUVMap(const AUVMap: TUVMap; ATotalFrames: Integer); |
![]() | procedure UpdateVisualParameters; override; |
![]() | constructor Create(AManager: TItemsManager); override; |
![]() | procedure AddProperties(const Result: Props.TProperties); override; |
![]() | procedure ResolveLinks; override; |
![]() | procedure SetFrame(const Value: Integer); virtual; |
![]() | procedure SetProperties(Properties: Props.TProperties); override; |
![]() | procedure SetUVMap(const AUVMap: TUVMap; ATotalFrames: Integer); |
![]() | procedure UpdateVisualParameters; override; |
![]() | property Frame: Integer; |
![]() | property UVMap: TUVMap; |
![]() | property Frame: Integer; |
![]() | property UVMap: TUVMap; |
|
Last modified: Jan 6, 2010 |