CAST II Game Engine

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Units
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Classes, Interfaces and Objects
Types
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Functions and Procedures
Identifiers

Class TUVGUIItem

Unit

ACSBase

Declaration

type TUVGUIItem = class(TGUIItem)

Description

 

Hierarchy

TGUIItem > TGUIBounds > TBaseGUIItem > TBaseProcessing > TItem > TBaseItem

Fields

 NameDescription
ProtectedNormalFrame 
ProtectedUsedFrames 

Methods

Overview

Publicconstructor Create(AManager: TItemsManager); override;
Publicprocedure AddProperties(const Result: Props.TProperties); override;
Publicprocedure ResolveLinks; override;
Publicprocedure SetFrame(const Value: Integer); virtual;
Publicprocedure SetProperties(Properties: Props.TProperties); override;
Publicprocedure SetUVMap(const AUVMap: TUVMap; ATotalFrames: Integer);
Protectedprocedure UpdateVisualParameters; override;

Description

Publicconstructor Create(AManager: TItemsManager); override;

 

Publicprocedure AddProperties(const Result: Props.TProperties); override;

 

Publicprocedure ResolveLinks; override;

 

Publicprocedure SetFrame(const Value: Integer); virtual;

 

Publicprocedure SetProperties(Properties: Props.TProperties); override;

 

Publicprocedure SetUVMap(const AUVMap: TUVMap; ATotalFrames: Integer);

 

Protectedprocedure UpdateVisualParameters; override;

 

Properties

Overview

Publicproperty Frame: Integer;
Publicproperty UVMap: TUVMap;

Description

Publicproperty Frame: Integer;

 

Publicproperty UVMap: TUVMap;

 

Last modified: Jan 6, 2010
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