CAST II Game Engine

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Units
Class Hierarchy
Classes, Interfaces and Objects
Types
Enumerations
Variables
Constants
Functions and Procedures
Identifiers

Class TVertexWater

Unit

C2Land

Declaration

type TVertexWater = class(THeightMapLandscape)

Description

 

Hierarchy

THeightMapLandscape > TMappedItem > TVisible > TProcessing > TBaseProcessing > TItem > TBaseItem

Methods

Overview

Publicprocedure AddProperties(const Result: Props.TProperties); override;
Publicfunction GetTesselatorClass: CTesselator; override;
Publicprocedure Process(const DeltaTime: Single); override;
Publicprocedure SetProperties(Properties: Props.TProperties); override;

Description

Publicprocedure AddProperties(const Result: Props.TProperties); override;

 

Publicfunction GetTesselatorClass: CTesselator; override;

 

Publicprocedure Process(const DeltaTime: Single); override;

 

Publicprocedure SetProperties(Properties: Props.TProperties); override;

 

Last modified: 4 Jul, 2008
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